AI Insights · Timothy · July 2024
Top 5 Otome Games Performance on Unified Platform in Peru Q2 2024
Discover how the top 5 Otome games performed in Peru during Q2 2024 with insights on downloads, revenue, and active users.
The second quarter of 2024 saw diverse performance trends among the top 5 Otome games on a unified platform in Peru. Here’s a closer look at their downloads, revenue, and weekly active users.
Love and Deepspace from INFOLD PTE. LTD. experienced fluctuating revenue, peaking at approximately $418 in mid-April and ending June with around $317. Downloads saw a significant spike of 67 in mid-April but generally remained low, while weekly active users showed a slight decline from 1.4K to 1.3K throughout the quarter.
Is it Love? Stories - Scandal by 1492 Studio had a mixed revenue performance, starting at $167 in early April, dipping to as low as $8 in late May, and closing June at $12. No download or weekly active user data was available for this period.
Obey Me! - Anime Otome Sim - from NTT Solmare showed varying revenue, beginning at $43 in early April, peaking at $93 in mid-May, and finishing June at $37. Downloads were minimal, with only a few instances throughout the quarter. Weekly active users decreased from 438 to 300 over the period.
My Candy Love - Otome game by Beemoov saw steady downloads, with a high of 158 in late April. Revenue varied, starting at $68 in early April, peaking at $75 in early June, and ending the quarter at $12. Weekly active users fluctuated, starting at 1.2K and ending slightly lower at 1.1K.
Lastly, IkemenSengoku Otome Anime Game from CYBIRD Co., Ltd. had modest revenue, peaking at $48 in late April and ending June at $30. Downloads were limited, with a notable 42 in mid-April. Weekly active users declined from 87 to 49 over the quarter.
For more detailed insights and data, visit Sensor Tower.